QE

Quadri
Emmanuel

Product designer bridging design and engineering across fintech, SaaS, EdTech, healthcare, and AI.

Explore CV

Selected Projects

Things I've designed

01 / 08

Mobile Designer · 2026 · Featured

Looking to Hire

Looking to Hire

Project overview

A modern cross-platform job search and recruitment app connecting job seekers and employers through personalized recommendations, one-tap applications, secure in-app messaging, and profile management.

Figma / User Research / UX/UI Design / Prototyping / Design System / Usability Testing

02 / 08

Product Designer · 2026 · Live

VivaFemini

VivaFemini

Project overview

Africa's first integrated women's health ecosystem app, guiding women from their first period through pregnancy, postpartum, fertility, menopause, and beyond with six clinically backed trackers, an AI health companion, and a supportive community.

Figma / UX Research / Mobile Design / Health Tech / Design System / Prototyping

03 / 08

Product Designer · 2026 · Live

Sendcoins

Sendcoins

Project overview

A stablecoin-powered remittance and payments app that lets users send, receive, and convert money globally through multi-currency fiat and crypto wallets, pairing bank-grade clarity with on-chain speed.

Figma / Fintech / Mobile Design / UX Research / Design System / Prototyping

04 / 08

Product Design & Development · 2026 · Ongoing

Space Transfers

https://space-transfer.vercel.app
Space Transfers screen 1 of 4
01 / 04

Project overview

A DTF print-on-demand platform built as four coordinated applications over one API. Customers arrange artwork on a canvas, an auto-nesting engine packs it onto standard sheets with minimal waste, and each job is routed through fulfilment, printing, shipping, and delivery.

Figma / UX Research / UI Design / Design System / Prototyping / React / TypeScript / Canvas / Gemini

05 / 08

Product Design & Frontend Development · 2026 · Live

Space Transfers Admin

https://space-transfer-admin.vercel.app/auth
Space Transfers Admin screen 1 of 5
01 / 05

Project overview

A role-based operations portal for onboarding fulfilment partners and giving administrators secure access to the Space Transfers network. The experience brings account setup, partner management, order oversight, and operational workflows into one clear dashboard system.

Figma / Admin UX / Dashboard Design / Design System / User Flows / React / TypeScript / Responsive UI

06 / 08

UI/UX Design · 2024

DRIVEME Car Rental App

DRIVEME Car Rental App

Project overview

End to end UX case study for a car rental mobile app, from research and user flows through wireframes and high fidelity prototypes, focusing on a frictionless booking experience.

Mobile / UI/UX / Case Study

07 / 08

Product Design & E-commerce · 2026 · Live

Bactose

https://bactose.com
Bactose screen 1 of 3
01 / 03

Project overview

A responsive direct-to-consumer wellness storefront that turns an unfamiliar seven-day monthly probiotic routine into a clear journey across product discovery, education, subscription selection, and purchase.

Product Design / E-commerce UX / Responsive Design / Information Architecture / Conversion Design / Shopify

08 / 08

Product & Web Design · 2024

Travel Pride

Travel Pride

Project overview

A responsive travel agency website designed to make destination discovery and trip planning feel clear, engaging, and effortless through strong visual hierarchy and intuitive booking journeys.

Product Design / Web Design / Interaction Design / UX/UI / Figma / Prototyping

Experience
Aug 2025 to PresentPresent

Product Designer / UI/UX Designer

VivaFemini/Nigeria (Remote)

Designed end-to-end experiences for a live women's healthcare platform, including cycle tracking, personalized insights, role-based Admin, Super Admin, and Clinical dashboards, and reusable healthcare product systems.

Apr 2025 to Sep 2026

UI/UX / Product Design Instructor

GreenWare Tech/Lagos State, Nigeria (Remote)

Teach UI/UX principles, wireframing, prototyping, and user research while mentoring students through real-world projects, design critique, and professional presentation.

Aug 2024 to Jun 2026

Product Designer / UI/UX Designer

Punch Group/United States (Remote)

Designed end-to-end experiences for Prospera AI, Medstantia, and Oravanti Immigration System, building reusable component libraries and design tokens while collaborating closely with project managers and frontend developers.

Feb 2025 to Mar 2025

Product Designer

Shirewood Technologies/United Kingdom (Remote)

Designed a multi-role LMS dashboard across teachers, parents, students, and administrators, mapping distinct user flows and delivering organized Figma components and handoff documentation.

Jan 2024 to Jul 2024

UI/UX Designer

FlexiSAF Edusoft Limited/Lagos, Nigeria

Designed user-centered digital products with wireframes, prototypes, and high-fidelity UI in Figma, Framer, and WordPress. Built a cohesive design system that reduced discrepancies by 60% and conducted research with 250+ participants.

Jul 2022 to Dec 2022

UI/UX Designer

HNG Tech/Lagos, Nigeria

Created visual and interaction designs for responsive, intuitive experiences, built high-fidelity prototypes in Figma, and collaborated with developers to ensure accurate implementation.

About

The mind behind
every pixel.

Hi, I am Quadri Emmanuel, a Senior Product Designer and Frontend Developer. I design and build digital products with clarity, intention, and care.

Let's Talk

I have always loved how design can turn an idea into something people can actually use and enjoy. Over the past 5+ years, I have worked across SaaS, AI, EdTech, marketing, and enterprise platforms, helping teams create products that are clear, functional, and built to grow.

As a Product Designer and Frontend Developer, I focus on simplifying complex ideas and shaping them into intuitive interfaces. Whether it is designing a SaaS dashboard, building a high converting landing page, or creating a scalable design system, I enjoy bringing structure and clarity to every project.

I close the gap between design and code myself, working closely with cross functional teams to turn business goals into clear, accessible, effective experiences, from research through to production ready interfaces.

Companies I've worked with

VivaFeminiGreenWare TechPunch GroupShirewood Technologies LimitedFlexiSAF Edusoft LimitedHNG Tech
5+

Years of Experience

SaaS, AI, EdTech, marketing & enterprise platforms

60%

Reduction in design discrepancies

via unified design systems across projects

250+

Research participants

Validated flows and improved key task completion by 50%

Stack

Languages, frameworks, and tools I work with.

01
LANGUAGES
TypeScript
JavaScript
HTML
CSS
02
FRAMEWORKS & LIBRARIES
React
Next.js
Framer Motion
Tailwind CSS
03
DESIGN TOOLS
Figma
Framer
Claude
04
TOOLING & PLATFORMS
Git
GitHub
Vercel
VS Code
What I Do

My Core Strengths

01
01

Pixel Perfect

Every pixel has a reason. Good design is not just how something looks. It is how it feels when someone actually uses it. I obsess over details so you do not have to.

02
02

High Quality

Clean code, fast load times, no shortcuts. Whether it is a marketing site or a full web app, what I ship holds up well after handoff, not just on launch day.

03
03

Creative Ideas

I listen before I design. Every project gets a fresh approach built around who it is actually for, not a recycled template. The goal is always something that feels right and works well.

Process

Six steps from messy brief
to shipped product.

01Foundation

Discovery & Research

Before anything is sketched, I listen. User interviews, competitive audits, heuristic reviews. I map the real problem, not the assumed one. Every design decision that follows is traceable back to this phase.

02Structure

Strategy & Architecture

Research becomes structure. I define user flows, information hierarchy, and feature scope, building a shared product blueprint that keeps design and engineering speaking the same language from day one.

03Craft

Design & Prototyping

Low fi to pixel precise. I work in Figma with organised component libraries, design tokens, and interactive prototypes that feel real enough to test. What ships to engineers is production ready, not directional.

04Execution

Development & Handoff

I close the gap between design and code myself. Whether building the interface in React and Next.js or handing off annotated Figma files with spacing specs and edge case documentation, nothing gets lost in translation.

05Validation

Testing & Iteration

Real users on real devices. Usability testing, cross browser QA, and WCAG AA accessibility checks run alongside development. Findings feed back into design until the experience is genuinely smooth.

06Growth

Launch & Improvement

Launch is the beginning. I monitor analytics and user behaviour post release, surface friction early, and iterate with intention, because the best products are the ones that keep getting better.

For Startups & Businesses

Your product deserves a designer who actually ships.

Most startups lose time and money in the gap between design and production. Miscommunication, endless revisions, interfaces that look great but do not convert.

I close that gap. Product thinking, UX craft, and frontend development in one workflow so your team moves faster and your users get something that actually works.

Let's build something
01

Interfaces that perform

Every screen is designed around how your users actually think and move, not how it looks in a mockup. Conversion, clarity, and retention built in from the start.

02

AI native by default

I design for AI powered products. Prompt flows, generative outputs, loading states, confidence indicators, and the edge cases most designers skip entirely.

03

Built to scale

Components are built to extend. Whether launching fast or planning version two, the foundation holds without a teardown.

04

One person. No friction.

I design and build. No handoff delays, no translation loss between design and code. Just faster time from idea to live product.

Let's build
something great.

Got a project in mind? Drop me a message and I'll get back within 24 hours.

What do you need?
Quadri Emmanuel © 2025